A downloadable game for Windows

Overview

Formourn Chronicles is a third-person dark-fantasy action RPG prototype developed in Unreal Engine 5.5.4 by ETA Labs.

The game follows Belarius, a betrayed royal heir who awakens after being sacrificed in an ancient ritual. Trapped between death, memory, and corruption, he must escape the ruined shrine where his story begins and uncover the truth behind the forces that wanted his bloodline erased.

This build represents a student vertical slice prototype, focused on atmosphere, exploration, environmental storytelling, and early combat systems. It is not a finished commercial game, but a playable showcase of the world, tone, mechanics, and visual direction of the project.

About the Game:

 Formourn Chronicles is built around a grounded medieval dark-fantasy setting, combining ruined architecture, corrupted sacred spaces, fog-heavy environments, and early action RPG gameplay.

Players explore a ruined shrine, fortress interiors, defensive structures, and corrupted areas while encountering hostile creatures and remnants of a broken world. The project focuses on creating a strong sense of atmosphere through lighting, fog, level design, and environmental storytelling. 

Current Features:

 • Third-person character movement 

• Dark-fantasy medieval environments 

• Early melee combat system 

• Enemy encounters 

• Atmospheric lighting and fog 

• Ruined shrine and fortress areas

• Environmental storytelling 

• Cinematic presentation and mood-focused level design 

• Prototype ability and interaction systems

Development Status:

This is a work-in-progress university project created as part of a game development module. Some planned systems are incomplete or simplified, including inventory, skill progression, item drops, advanced interaction systems, and full quest progression.

The current build is intended to demonstrate the project’s visual direction, early gameplay structure, and overall design potential.

Developer Note:

Formourn Chronicles was created by a small student team with the goal of producing a strong portfolio vertical slice. The project was ambitious in scope, and while not every planned feature was completed, it allowed the team to explore Unreal Engine 5 workflows, dark-fantasy world building, combat prototyping, lighting, fog, level design, and technical implementation.

Team ETA Labs 

• Anatoli Popov 

• Encho Popov 

• Tony Dimitrov 

Recommended Experience:

Best played as a short prototype experience. Explore the environment, test the combat foundations, and experience the atmosphere of the world we are building.

Download

Download
FormournChroniclesLinks.docx 6.7 kB

Install instructions

1. Download and open the document.

2. Click on the link and download the ZIP file.

2. Extract the ZIP file to a desired location on your PC or Laptop (Windows). 

3. Play.

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